36 #include <QStringList>
44 QString m_visibleName;
45 QStringList m_stylesNames;
51 QString m_simulatorBackgroundMain;
52 QString m_simulatorStyle;
55 Q_DECLARE_METATYPE(
Skin)
70 void loadCurrentSkin();
75 QString selectedSkinName();
78 Skin skinInfo(
const QString &skin_name,
bool *ok = NULL);
81 QList<Skin> installedSkins();
84 void setCurrentSkinName(
const QString &skin_name);
95 bool loadSkinFromData(
const Skin &skin);
102 #endif // SKINFACTORY_H
Main features for skinning.
Skin currentSkin() const
Access to activated skin.